I wish the combat were a lot better and not an extreme mock up or an afterthought;
I have to fix the majority of it and roll in 2 party members and code that
Right now you just click or tap space in a battle of attrition; the real heroes will know holding space works too.
I made this game last year and gave it an ending and quietly gave up, the test was to put something together in unrder a week, I had no plans of returning and wanted a mouse driven rpg because all the ones Ive currently played on newgrounds arent very good; Minus the Ragnarok Clone which isnt real.
I'll continue to work on this despite having used AI for nearly all the visuals, save the GUI and menu items.
I dont hate it but its like SunoAI; the level of control leaves a lot to be desired with these things; top quality assets, dog shit controls